Hex
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How to play and about the game
How to play
- Blue connects the top and bottom edges, coral the left and right. Each stone touches the six cells around it.
- Place one stone on an empty cell on your turn. Stones never move or get captured.
- The first unbroken chain between a colour's two edges wins. A full board always has one, so there are no draws.
- Blue moves first. The pie (swap) rule is not used in this edition.
Controls
Click an empty cell. Keyboard: arrow keys move between playable cells, Enter or Space places a stone.
About this game
30 Hex positions: ten where one stone wins, twenty where a two-move win has exactly one correct first cell. Then free play on a 7×7 or 9×9 board against the computer at three levels.
- 5–15 min
- vs computer
- Campaign
- 30 levels: 10 one-move, 20 two-move
- Boards
- 7×7 and 9×9
- Opponent
- 3 levels in free play
Strategy and tips
Four steps from your first game of Hex to expert play.
- First game
Start in the centre. A central stone has six neighbours, so it has the most ways to reach both edges.
- Getting better
Link stones with bridges. Two stones that share two empty neighbours stay connected: if the computer takes one of them, you take the other.
- Confident
Block from a distance. A stone placed two cells ahead of a chain cuts it off more firmly than one placed right beside it.
- Expert
Check the wins first. Each move, look for your own immediate win, then for the computer's, and block that cell before you build.
Common mistake Laying stones in a single line with only single neighbours. One reply in the gap cuts the chain, so link them with bridges.