Hex

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How to play and about the game

How to play

  1. Blue connects the top and bottom edges, coral the left and right. Each stone touches the six cells around it.
  2. Place one stone on an empty cell on your turn. Stones never move or get captured.
  3. The first unbroken chain between a colour's two edges wins. A full board always has one, so there are no draws.
  4. Blue moves first. The pie (swap) rule is not used in this edition.

Controls

Click an empty cell. Keyboard: arrow keys move between playable cells, Enter or Space places a stone.

About this game

30 Hex positions: ten where one stone wins, twenty where a two-move win has exactly one correct first cell. Then free play on a 7×7 or 9×9 board against the computer at three levels.

  • 5–15 min
  • vs computer
Campaign
30 levels: 10 one-move, 20 two-move
Boards
7×7 and 9×9
Opponent
3 levels in free play

Strategy and tips

Four steps from your first game of Hex to expert play.

  1. First game

    Start in the centre. A central stone has six neighbours, so it has the most ways to reach both edges.

  2. Getting better

    Link stones with bridges. Two stones that share two empty neighbours stay connected: if the computer takes one of them, you take the other.

  3. Confident

    Block from a distance. A stone placed two cells ahead of a chain cuts it off more firmly than one placed right beside it.

  4. Expert

    Check the wins first. Each move, look for your own immediate win, then for the computer's, and block that cell before you build.

Common mistake Laying stones in a single line with only single neighbours. One reply in the gap cuts the chain, so link them with bridges.