For teachers and families
Play for teachers
Logic and number puzzles are a good way to practise reasoning out loud: every step has a reason that can be said and checked. This page collects what Play offers for a lesson, on paper and on screen.
A 40-minute lesson with one puzzle game
This outline works with any worksheet game. Takuzu, Futoshiki and Skyscrapers suit a first lesson because their rules fit in two sentences.
- 5 minRuleShow the rule card on the board, or open the game and play its guided first puzzle together.
- 5 minTogetherSolve the first few cells as a class. After each one ask: how do we know it goes there?
- 20 minIn pairsHand out the worksheet, one pencil per pair. A number goes in only when the pair can say why.
- 7 minExplainTwo pairs show one step each and name the reason: “the only place in this row”, “the sign rules out 1”.
- 3 minCheckCheck with the answer key. For homework, the same game's daily puzzle.
On the board: guided starts and teaching hints
Guided first puzzle
These games teach their rule in three short steps the first time they are opened, and again from the “Guided start” button. Each step asks for one move and explains a wrong one.
Hints that teach
In these games the first press of “Hint” only points: it highlights a row, column or box and asks a question, for example “one of its missing digits fits only one cell there; which digit, and where?”. The second press shows the number and explains why it must go there, so a pupil can stop after the first.
What each kind of game practises
- Logic puzzles 15 gamesDeduction: placing only what can be proved, ruling out cases, checking every rule at once.SudokuTakuzuTents
- Spatial puzzles 7 gamesVisualising moves before making them and planning several steps ahead.Tower of HanoiColour SortPipe Network
- Number games 5 gamesMental arithmetic and the four operations, used to reach a target rather than practised in isolation.Make 24Target NumberQuick Maths
- Word games 4 gamesSpelling, vocabulary and letter patterns, in Turkish and in English.Five LettersWord SearchCipher Quote
- Memory and attention 9 gamesWorking memory and sustained attention, in rounds of one to three minutes.Number MemoryN-BackColour or Word
- Strategy 8 gamesPlanning against an opponent: what will the other side do after my move?MangalaFour in a RowReversi
- Arcade 4 gamesReaction and hand–eye coordination. Better as a short reward than as lesson content.SnakeBlock DropBrick Breaker
Pupils' data
- No accounts. Pupils do not sign up or type a name or e-mail address anywhere in Play.
- No ads or trackers. Play shows no advertising and loads no third-party scripts.
- Records stay on the device. Best times and streaks are kept in the browser of the device used. Every game page has a button that deletes that game's records; on shared computers, clearing the browser's site data removes them all.
- Worksheets are made locally. Nothing about the sheets you make is sent anywhere.